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  • R.H user removed
  • 20 april 2012 om 19:56
  • R.H user removed
    #TeamStitch
    Ontvangen Reacties
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    1.167
    • 20 april 2012 om 19:56
    • #1

    Als ik op de site van mijn vriend (pokemon-area.com) een sound wil invoeren dan blokkeert hij het java gedeelte? hoe kan k dit oplossen?

    PHP
    <?
    #Load Computer Data
    function computer_data($computer_id){
      #Load And Return All Computer Information
      return mysql_fetch_assoc(mysql_query("SELECT pokemon_wild.*, pokemon_wild_gevecht.* FROM pokemon_wild INNER JOIN pokemon_wild_gevecht ON pokemon_wild_gevecht.wildid = pokemon_wild.wild_id WHERE pokemon_wild_gevecht.id='".$computer_id."'"));
    }
    
    
    #Load  Pokemon Data
    function pokemon_data($pokemon_id){
      #Load And Return All Pokemon Information
      return mysql_fetch_assoc(mysql_query("SELECT pw.*, ps.*, psg.* FROM pokemon_wild AS pw INNER JOIN pokemon_speler AS ps ON ps.wild_id = pw.wild_id INNER JOIN pokemon_speler_gevecht AS psg ON ps.id = psg.id  WHERE psg.id='".$pokemon_id."'"));
    }
      
    #Load Aanval logs
    function aanval_log($aanval_log_id){
      #Load And Send Data
      return mysql_fetch_assoc(mysql_query("SELECT * FROM `aanval_log` WHERE `id`='".$aanval_log_id."'"));
    }
    
    
    #Knocked One Pokemon down
    function one_pokemon_exp($aanval_log,$pokemon_info,$computer_info,$txt){
      $ids = explode(",", $aanval_log['gebruikt_id']);
      $ret['bericht'] = "<br />";
      $aantal = 0;
      #Count all pokemon
      foreach($ids as $pokemonid){
        if(!empty($pokemonid)) $aantal++;
      }
      foreach($ids as $pokemonid){
        if(!empty($pokemonid)){  
          $used_info = mysql_fetch_assoc(mysql_query("SELECT pokemon_wild.naam, pokemon_speler.roepnaam, pokemon_speler.trade, pokemon_speler.level, pokemon_speler.expnodig, pokemon_speler_gevecht.leven, pokemon_speler_gevecht.exp FROM pokemon_wild INNER JOIN pokemon_speler ON pokemon_wild.wild_id = pokemon_speler.wild_id INNER JOIN pokemon_speler_gevecht ON pokemon_speler.id = pokemon_speler_gevecht.id WHERE pokemon_speler.id='".$pokemonid."'"));
          $used_info['naam_goed'] = pokemon_naam($used_info['naam'],$used_info['roepnaam']);  
          #If pokemon is dead no exp.
          if($used_info['leven'] > 0){
            #If pokemon is level 100 no more exp for him
            if($used_info['level'] < 100){
              #Check if the user is premium
              $user = mysql_fetch_assoc(mysql_query("SELECT premiumaccount FROM gebruikers WHERE user_id='".$_SESSION['id']."'"));
    
    
              $extra_exp = $used_info['trade'];
              if($user['premiumaccount'] >= 1) $extra_exp += 0.5;
              
              #Calculate EXP, division by aantal for amount of pokemon
              $ret['exp'] = round(((($computer_info['base_exp']*$computer_info['level'])*$extra_exp*1)/7)/$aantal);
             
              #Add the exp and Effort points 
              mysql_query("UPDATE `pokemon_speler_gevecht` SET `exp`=`exp`+'".$ret['exp'] ."', `totalexp`=`totalexp`+'".$ret['exp'] ."', `attack_ev`=`attack_ev`+'".$computer_info['effort_attack']."', `defence_ev`=`defence_ev`+'".$computer_info['effort_defence']."', `speed_ev`=`speed_ev`+'".$computer_info['effort_speed']."', `spc.attack_ev`=`spc.attack_ev`+'".$computer_info['effort_spc.attack']."', `spc.defence_ev`=`spc.defence_ev`+'".$computer_info['effort_spc.defence']."', `hp_ev`=`hp_ev`+'".$computer_info['effort_hp']."' WHERE `id`='".$pokemonid."'");
              
              #Check if the Pokemon is traded
              if(($user['premiumaccount'] >= 1) && ($used_info['trade'] == "1.5")) $ret['bericht'] .= $used_info['naam_goed']." ".$txt['recieve_boost_and_premium']." ".$ret['exp']." ".$txt['exp_points']."<br />";
              elseif($user['premiumaccount'] >= 1) $ret['bericht'] .= $used_info['naam_goed']." ".$txt['recieve_premium_boost']." ".$ret['exp']." ".$txt['exp_points']."<br />";
              elseif($used_info['trade'] == "1.5") $ret['bericht'] .= $used_info['naam_goed']." ".$txt['recieve_boost']." ".$ret['exp']." ".$txt['exp_points']."<br />";
              else $ret['bericht'] .= $used_info['naam_goed']." ".$txt['recieve']." ".$ret['exp']." ".$txt['exp_points']."<br />";
    
    
            }
          }
          else $aantal -= 1;
        }
      }
      #Empty Pokemon Used For new pokemon
      mysql_query("UPDATE `aanval_log` SET `gebruikt_id`=',".$pokemon_info['id'].",' WHERE `id`='".$aanval_log['id']."'");
     
      return $ret;
    }
    
    
    #Let Pokemon Grow
    function pokemon_grow($txt){           
      $_SESSION['used'] = Array();    
      $count = 0;
      $sql = mysql_query("SELECT pokemon_wild.naam, pokemon_speler.id, pokemon_speler.roepnaam, pokemon_speler.level, pokemon_speler.expnodig, pokemon_speler.exp FROM pokemon_wild INNER JOIN pokemon_speler ON pokemon_wild.wild_id = pokemon_speler.wild_id WHERE user_id='".$_SESSION['id']."' AND `exp`>=`expnodig` AND `opzak`='ja'");
      while($select = mysql_fetch_assoc($sql)){
        if($count == 0) $_SESSION['lvl_old'] = $select['level'];
        array_push($_SESSION['used'], $select['id']);
        $count++;
        #Change name for male and female
        $select['naam_goed'] = pokemon_naam($select['naam'],$select['roepnaam']);
        if($select['level'] < 100){
          if($select['exp'] >= $select['expnodig']){
            do{                
              $real = mysql_fetch_assoc(mysql_query("SELECT pokemon_wild.*, pokemon_speler.* FROM pokemon_wild INNER JOIN pokemon_speler ON pokemon_speler.wild_id = pokemon_wild.wild_id  WHERE pokemon_speler.id='".$select['id']."'"));
                        
              #level info
              $levelnieuw = $real['level']+1;
              if($levelnieuw > 100) break;
              
              #Call Script for Calulcalate New stats
              $expnodig = nieuwestats($real,$levelnieuw,$real['exp']);
          
              #Check if Pokemon is growing a level
              if((!$_SESSION['aanvalnieuw']) AND (!$_SESSION['evolueren'])) $toestemming = levelgroei($levelnieuw,$real);
        
              #make Log
              $pokemonnaam = htmlspecialchars($select['naam_goed'], ENT_QUOTES);
    		  
    			#Event taal pack includen
    			$eventlanguagesql = mysql_fetch_assoc(mysql_query("SELECT land FROM gebruikers WHERE user_id = '".$_SESSION['id']."'"));
    			$eventlanguage = GetEventLanguage($eventlanguagesql['land']);
    			include('../../language/events/language-events-nl.php');
    		  
    			$event = '<img src="images/icons/blue.png" width="16" height="16" class="imglower" /> '.$pokemonnaam.' '.$txt['event_is_level_up'];
    			
    			#Melding geven aan de uitdager
    			mysql_query("INSERT INTO gebeurtenis (id, datum, ontvanger_id, bericht, gelezen)
    			VALUES (NULL, NOW(), '".$_SESSION['id']."', '".$event."', '0')");
    		
            }while($expnodig < $real['exp']-$real['expnodig']);
          }
        }
      }
    }
    
    
    #Update Pokemon PLayer Hand
    function pokemon_player_hand_update(){
      #Copy Life en Effect Stats to pokemon_speler table
      $player_hand_query = mysql_query("SELECT `id`, `leven`, `exp`, `totalexp`, `effect`, `attack_ev`, `defence_ev`, `speed_ev`, `spc.attack_ev`, `spc.defence_ev`, `hp_ev` FROM `pokemon_speler_gevecht` WHERE `user_id`='".$_SESSION['id']."'");
      while($player_hand = mysql_fetch_assoc($player_hand_query)){
        mysql_query("UPDATE `pokemon_speler` SET `leven`='".$player_hand['leven']."', `exp`='".$player_hand['exp']."', `totalexp`='".$player_hand['totalexp']."', `effect`='".$player_hand['effect']."', `attack_ev`=`attack_ev`+'".$player_hand['attack_ev']."', `defence_ev`=`defence_ev`+'".$player_hand['defence_ev']."', `speed_ev`=`speed_ev`+'".$player_hand['speed_ev']."', `spc.attack_ev`=`spc.attack_ev`+'".$player_hand['spc.attack_ev']."', `spc.defence_ev`=`spc.defence_ev`+'".$player_hand['spc.defence_ev']."', `hp_ev`=`hp_ev`+'".$player_hand['hp_ev']."' WHERE `id`='".$player_hand['id']."'");
      }
    }
    
    
    #Remove All Attack Data
    function remove_attack($aanval_log_id){
      #Remove Attack
      mysql_query("UPDATE `gebruikers` SET `pagina`='attack_start' WHERE `user_id`='".$_SESSION['id']."'");
      mysql_query("DELETE FROM `pokemon_wild_gevecht` WHERE `aanval_log_id`='".$aanval_log_id."'");
      mysql_query("DELETE FROM `pokemon_speler_gevecht` WHERE `aanval_log_id`='".$aanval_log_id."'");
      mysql_query("DELETE FROM `aanval_log` WHERE `id`='".$aanval_log_id."'");
    }
    
    
    #Advantage (Water Against Fire)
    function attack_to_defender_advantage($soort,$defender){
      #Gegevens laden uit de database
      $voordeel = mysql_fetch_assoc(mysql_query("SELECT `krachtiger` FROM `voordeel` WHERE `aanval`='".$soort."' AND (`verdediger`='".$defender['type1']."' OR `verdediger`='".$defender['type2']."')"));
      #Als er geen voordeel is, deze gegeven als 1 omdat anders de formule niet werkt
      if($voordeel['krachtiger'] == "") return 1; 
      #als het 0.00 is heeft aanval geen effect op de tegenstander
      elseif($voordeel['krachtiger'] == "0.00") return 0;
      #Anders het voordeel gebruiken
      else return $voordeel['krachtiger'];
    }
    
    
    #Attacker advantege 
    function attacker_with_attack_advantage($attacker_info,$attack_info){
      if($attacker_info['type1'] OR $attacker_info['type2'] == $attack_info['soort']) return 1.5;
      else return 1;
    }
    
    
    #Multiple Hits
    function multiple_hits($attack,$damage){
      #2-5 times?
      if($attack['aantalkeer'] == "2-5"){
        $kans = rand(1,4);
        #is kans niet 2, dan word aanval 2-3 keer uitgevoerd
        if($kans != 2){
          #Kijken hoeveek het echt word
          $times = rand(2,3);
          #Nieuwe levenaf berekenen
          $multi_hit['damage'] = $damage*$times;
          $multi_hit['message'] = "<br />".$attack['naam']." hits ".$times." times. ";
        }
        #Is het wel 2 dan word het 4-5 keer uitgevoerd
        else{
          #Kijken hoeveek het echt word
          $times = rand(4,5);
          #Nieuwe levenaf berekenen
          $multi_hit['damage'] = $damage*$times;
          $multi_hit['message'] = "<br />".$attack['naam']." hits ".$times." times. ";
        }
      }
      elseif($attack['aantalkeer'] == "1-3"){
        $times = rand(1,3);
        #Nieuwe levenaf berekenen
        $multi_hit['damage'] = $damage*$times;
        $multi_hit['message'] = "<br />".$attack['naam']." hits ".$times." times. ";
      }
      elseif($attack['aantalkeer'] == "gezond_opzak"){
        #Attack as many times as player have helaty pokemon in hand
        $times = mysql_num_rows(mysql_query("SELECT `id` FROM `pokemon_speler_gevecht` WHERE `user_id`='".$_SESSION['id']."' AND `effect`='' AND `leven`>'0'"));
        #Nieuwe levenaf berekenen
        $multi_hit['damage'] = $damage*$times;
        $multi_hit['message'] = "<br />".$attack['naam']." hits ".$times." times. ";
      }
      else{
        #Nieuwe levenaf berekenen
        $multi_hit['damage'] = $damage*$attack['aantalkeer'];
        $multi_hit['message'] = "<br />".$attack['naam']." hits ".$attack['aantalkeer']." times. ";
      }
      return $multi_hit;
    }
    
    
    #Calculate the amount of life thats going away
    function life_formula($attacker_info,$opponent_info,$attack_info){
      #Check if the attack has a strength
      if($attack_info['sterkte'] != 0){
        #Check if attack is in advantage against oponent. Example: Water Against Fire
        $attack_adv = attack_to_defender_advantage($attack_info['soort'],$opponent_info)*10;
        #Check if attack is in advantage with attacker. Example Electric Pokemon does Thunder
        $attacker_adv = attacker_with_attack_advantage($attacker_info,$attack_info);
        #Generate Luck
        $luck = rand(217,255);
        if($opponent_info['defence'] <= 0) $opponent_info['defence'] = 1;
        
        #((2A/5+2)*B*C)/D)/50)+2)*X)*Y/10)*Z)/255
        # A = level
        # B = aanvallers attack
        # C = Kracht van de aanval
        # D = Verdedigers defence
        # X = Aanval type zelfde als Pokemon type. Zo ja dan 1.5, anders 1
        # Y = voordeel van de aanval
        # Z = willekeurig getal tussen 217 en 255
      
        $life_of = round(((((((((2*$attacker_info['level']/5+2)*$attacker_info['attack']*$attack_info['sterkte'])/$opponent_info['defence'])/50)+2)*$attacker_adv)*$attack_adv/10)*$luck)/255);
        return $life_of;
      }
      else return 0;
    }
    ?>
    <object type="application/x-shockwave-flash" data="http://flash-mp3-player.net/medias/player_mp3_mini.swf" width="0" height="0">
        <param name="movie" value="http://flash-mp3-player.net/medias/player_mp3_mini.swf" />
        <param name="bgcolor" value="#000000" />
        <param name="FlashVars" value="mp3=http://pokemon-area.com/sounds/battle2.mp3&amp;autoplay=1" />
    </object>
    Toon Meer

    Met vriendelijke groet,
    R.H user removed

  • Willem
    Enlightened
    Ontvangen Reacties
    12
    Berichten
    3.839
    • 21 april 2012 om 10:03
    • #2

    Gelieve meer informatie
    Gelieve je topic titel goed te maken enkel fout is niet goed.

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